
Render Passes and Real-Time CompositorĪ core motivation for the planned changes to EEVEE’s architecture is the possibility to output all render passes efficiently. The following are the main motivations for this restructuring. A new beginningįor the Blender 3.x series EEVEE’s core architecture will be overhauled to make a solid base for the many new features to come. However, thanks to the latest hardware innovations, many new techniques have become viable, and EEVEE can take advantage of them.

The goal has been to make it viable both for asset creation and final rendering, and to support a wide range of workflows.

EEVEE has been evolving constantly since its introduction in Blender 2.80.
